Medic

Medics are the healing units of the game, Bearbarians. All animal clans have an access to become a medic.

Appearance
Medics wear two pads, one for each arm. The pads are filled with pale yellow fur, with the same color with the Fur Coat Armor. Medics wear pants, but it doesn't reach to their feet thus they run barefoot. They are medium-sized, and a bit fatter.

Guns/Weapons
You can have medic equip weapons, helmets, and armor, but in some cases the weapon appears that it cannot be used by the medic. Why is this so? Because the medic's attack is its healing. Medics Weapon of choice is a rifle and the ammo that the medics use is similar to the Scout class. The difference being is that the rifle deals more damage than the Scout Class Gun. Even though the gun in itself is useless, it still affects the medic through its boosts. Ex: Melee, Speed, Health Boost.

Defense
The medics have shields similar to those of the Scout, and the Brute. It is circular in shape and has smaller silvery circles on its side. The center consists of wood and has horizontal line on it. When the medics use it, they appear smaller.

Strategies

 * Have at least two medics in your team.
 * Equip the items that have more speed and health boosts on the item itself. In case speed is not an option, choose items with the health boost available.
 * They are best used in Capture the Flag due to their overall speed.

Weaknesses
Like any other class, medics have limits. They cannot use an melee or a slash attack. Their rifle is weak and not effective. The worst effect they can achieve is slowness.

Glitches

 * They fall out of nowhere.
 * They sometimes don't damage an enemy with their rifle.